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Problems on CS:S with linksys WRT54GX4

Discussion in 'General Discussion' started by Anonymous, Jan 2, 2006.

  1. Anonymous

    Anonymous Guest

    okay, so i bought this router yesterday, got it all hooked up, i have two pcs in a very close vicinity and i connect them to it simply by wire, i have the wireless free for my laptop which i take all around the house, and for xbox live, laptop cant really run games, but the wireless net works fine with it, pcs work fine on the internet and on world of warcraft, but when i play counterstrike source i get enough lag to make it unplayable, its consistent, choppy lag, ive tried downloading linksys firmware from the site, didnt work, tried resetting, all sorts of simple shit, didnt work, and i disabled the windows wireless network detection utility, still didnt work, im curious if ive gotten a bad router or what, this one was an upgrade from my old linksys wireless B device which worked fine for wired, just lagged a bit on xbox live and downloading large files on laptop...which i hope to upgrade soon and would appreciate the extra bandwidth afforded by the new router...if it works
     
  2. aarman

    aarman Network Guru Member

    You don't have a bad router.. The GX series all have a really bad prioritization issue.. Anything with small data packets, i.e. voip, video streaming, xbox live etc, will show lag and chopy audio/video. I have tried to follwo this up with Linksys support but as usual they were clueles..
     
  3. Chuck_IV

    Chuck_IV Network Guru Member

    Try turning off the Firewall(SPI) and see if that helps. I know that helped a lot of people with Vonage on the SX200's

    I'm gonna pick this route up tonight and give it a spin and see what it can do next to the Netgear Rangemax(not the 240) I've been trying out.
     
  4. aarman

    aarman Network Guru Member

    Some improvement and some suggestions...

    I worked on this some more tonight after work and investigated these issues a bit further... And my router is SRX200, not SRX400...So, these may not be applicable to you all...

    Turning off the firewall helps, but leaves you wide open. Turning off the FW works becasue the router no longer confuses the inbound small UDP packets (voice, video streaming) with DoS attack, therefore it doesn't drop them....

    Here's what I did.. YMMV.

    a) Set the transport for my RealPlayer to HTTP so no UDP is involved, and this fixed the video/audio streaming problem. I don't use VoIP (Vonage etc) so I can't comment on that.

    b) I upgraded the firmware to 1.01.11

    c) Set a 'high' priority in QoS settings for the the XBOX 360 using the console's MAC address, and this (seems to have) fixed the laggy gameplay.
     
  5. Chuck_IV

    Chuck_IV Network Guru Member

    Actually it doesn't. NAT itself should be sufficient enough. Here's a discussion about disabling SPI(which is basically what you are doing)... http://www.dslreports.com/forum/remark,15186319
     
  6. Anonymous

    Anonymous Guest

    I'm getting the same problem with CS:S. Would you recommend turning off the firewall or setting the computers that play CS:S to high priority in QoS?
     

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