1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Tomato USB B54 K2.4 OpenVPN problem

Discussion in 'Tomato Firmware' started by saxin, Jan 24, 2011.

  1. saxin

    saxin LI Guru Member

    Hi,

    I'm having difficulties with OpenVPN running on WRT54GL Tomato USB Build 54 , K2.4, OpenVPN 3.6 (thanks SgtPepperKSU!)

    I wish to configure a VPN server on the router (IP 192.168.1.1) in UDP/TAP/TLS mode, giving the ability for windows clients to connect and join the same sub net for online gaming.

    Currently the VPN server is configured as follows:
    Code:

    Code:
    Interface: TAP
    Protocol: UDP
    Port: 1195
    Firewall: Automatic
    Authorization: TLS
    HMAC: Disabled
    Client address pool: DHCP
    
    Direct clients to redirect: YES
    Respond to DNS: YES
    Advertise DNS to clients: YES
    Encryption cipher: Default
    Compresson: Adaptive
    TLS Regeneration: -1
    Manage Client-Specific Options: NO
    
    Custom config: EMPTY
    
    Sample client configuration:
    Code:
    dev tap
    proto udp
    dev-node VPNDEV
    remote xxxx.xxxxxx.xx 1195
    tls-client
    keepalive 15 120
    verb 3
    mute-replay-warnings
    ca xxxx.crt
    cert xxxx.crt
    key xxxx.key
    ns-cert-type server
    pull
    nobind
    show-net-up
    explicit-exit-notify 3
    comp-lzo
    
    The clients are able to connect, get IP from DHCP pool. Ping is good both ways. Windows 7 SAMBA shares are working as expected both ways.

    When client hosts RB6V2 (Rain Bow Six Vegas Two) server I (connected directly to OpenVPN host router, static IP in DHCP pool range) can see it join and play!
    But the other way around when I host the game server no client (out of 5 clients) can see it (and join), it's like the server isn't advertised properly.

    I'm not a networking guru but willing to learn and understand how things affect each other, I would gladly follow suggested troubleshooting steps - I'm out of ideas on this one.

    Thanks
     
  2. TT76

    TT76 Networkin' Nut Member

    Have you tried to get some clients to connect your server in local network? I think you should make sure that your server is running properly at first.
     
  3. saxin

    saxin LI Guru Member

    Of course the server is fully functional from the LAN side.
     

Share This Page