OK I hope there are some console game players here who will be able to help. Also, I hope that this is the right place for this post since I use dd-wrt on my WRT's. The setup is as follows: XBOX-------WRT54G(client))))))))WRT54G(AP)-------XBOX So, there are is one WRT54G bridged client, or how some like to call it WET client, and main AP which is also WRT54G in AP mode. All WRT's running on dd-wrt v23a incl. the one in AP mode. Firewall on all WRT's is off. All WRT's have static ip's in 192.168.0.0 subnet. We tried this setup with PS2 consoles and it worked great but there you can manualy setup your network connection, choose subnet, input gateway and so on. XBOX console does everything by it self with no way of changing network settings. The problem is that when we start Colin05 or any other LAN game (we tried many of them), client xbox can see the server game session but when it tries to connect to it it just pop up the message "the game session is no longer aviable". No metter which console is client and which is server. Afterwords, it sees the game session again. It just won't connect to it. Till yesterday we had TEW431BRP as the main AP and had the same exact problem. We thought that it may be a firewall problem and replaced the ap with WRT, but it is the same exact situation all over again. Signal strteanght is good and connections are stable, so that is not the problem. There is one more client with XBOX on the network who has his console hooked up on his winxp machine on his lan card which is bridged with his RTL2500 Canyon 511 WiFi card. Results are exactley the same. When we tried the setup with two bridged lan cards in two WINXP machines, it worked. XBOX------(bridge)PC---------------------PC(bridge)------XBOX Has anybody been able to get this thing going over wireless or at least knows where the proble is?