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XBOX Live and WRT54GL Connectivity Issues

Discussion in 'Networking Issues' started by Japan-Games.com, Jan 1, 2007.

  1. Japan-Games.com

    Japan-Games.com LI Guru Member

    Hello Everyone

    I’m trying to figure out the best way to configure my router to play Halo 2 on XBOX live with my XBOX 360. The problem is that I live in Japan and usually have the worst connection of any player in the game. I know that I’ll never have the best connection due to distance, but if there’s any way that I can at least improve my connection to the best settings I’d like to try.

    I’ve done a lot of research on the issue but I’m still confused since I'm a Noob. There are many recommendations for different sections of the router, but nothing that is really geared towards tweaking the router for the XBOX specifically. I’ve searched the XBOX forums for WRT54GL and only came up with lists showing you can use that router with XBOX live. Other searches usually give info about repairing a broken connection, not making an existing connection better.

    Other pages seem to mention only one area, such as port forwarding, or QoS, etc. So I’ve pieced together my settings based on those different pages that I’ve read. You can see the settings I’ve come up with below. But I have no idea if anything conflicts with anything else.

    I also know about the new Firmware that’s available, but I wasn’t sure if that would be better or if it’s better to just tweak the default firmware. Basically I don’t know what the “newest†solution is to changing the routers.

    I’ve managed to raise my NAT from Strict to Open but I’m still lagging in every game that I play. If there is any advice you can give me I would appreciate it. Right now I’m thinking that I should upgrade to the firmware to DD-WRT, and the newest searches have found something called Thibor.

    Here’s my info so far:

    Router: Linksys WRT54GL (Firmware v4.30.5)

    Port 2: XBOX 360
    Port 4: This computer

    Wireless: 2 other computer using wireless access through this router.

    Static IPs set up for 4 machines: Computers (x3) and XBOX 360 (x1)


    Port Range Forward Settings:

    Application: Xbox
    Start: 3074
    End: 3074
    Protocol: Both
    IP Address: (I have a static IP for my xbox and I’ve entered the address here)

    Looks like I also set up something called Explorer str which uses port 7000 to 70007, both protocols, I set my the machine I’m using now. I don’t remember doing that, must have been hitting the crack pipe pretty hard that day.


    Port Triggering

    Default, no changes made


    DMZ Host IP Address

    Disabled



    QoS Settings:

    I followed this guide for the QoS settings:

    http://vonage.nmhoy.net/wrt54glqos.html



    ** Upstream Bandwidth: Manual, 157

    I got this by running a test at www.dslreports.com/stest and used 90% of the number.


    ** Device Priority:

    xbox, Highest, MAC address obtained from the 360 menu


    ** Ethernet Port Priority:

    Port 2, High, enabled. The XBOX 360 is plugged into Port 2 on the back of my router.


    ** Application Priority

    XBOX: Highest, post 3074 (same port as on the Range Port Forward page)

    http/https: high, port 80,443

    pop3: medium, port 110

    smtp: medium, port 25

    uTorrent: low, port 45382



    ** Wireless QoS

    Disabled


    If there are any recommendations, please let me know. I just want the best possible connection even if it’s still slower than everyone else.

    Thanks,
    Eric
    Japan-Games.com
     
  2. Banzai27

    Banzai27 LI Guru Member

    Kai & Halo2

    I'm not sure if this will help you but I have great results by using Thibor 15c-16b firmware and Kai. No port forwarding or anything fancy was needed. I do have the XBOX (not 360) Mac set to Medium because I have my VoIP Mac set to Hightest.

    I'm running the Kai server on avery old 400mhz Win98 machine too<GGG>...as I can't get the Kai script to run right in my SL or GS routhers:--(

    I would suggest trying some 3rd party firmware for starters.
     
  3. ifican

    ifican Network Guru Member

    Well the simplest way to check this is running a trace or tracert (traceroute) depending on the operating system you are using? Your first hop (reply) should be your router and have a reply time of just a couple ms 1-3ms. What you really need to be concerened with is everything after that. After your router is going to be your isp and there you are going to see a significant jump, anywhere from low 20's to several hundred. The biggest you see or the first really big number is where latency is being introduced. Example:

    I am in the states, this is a website in japan as you can see when the packet gets to a particular tokyo routers latency jumps up quite abit- Ive taken hops 4-10 out because they only took up space and didnt show anything, but i think you get the point. Latency for me to the ip in questions is being introduced by a router in tokyo i have no control over, so if it was a gaming server for instance, there is nothing i can do to speed up game play and in most cases for the average user this is the same case.


    1 7 ms 1 ms 1 ms 192.168.1.1
    2 2 ms 1 ms 3 ms 192.168.10.1
    3 54 ms 11 ms 9 ms 10.118.128.1
    11 177 ms 175 ms 175 ms tky001bb01.IIJ.net [216.98.96.194]
    12 212 ms 173 ms 174 ms tky001ipgw11.IIJ.Net [210.130.143.250]
    13 188 ms 190 ms 184 ms tky001ip22.IIJ.Net [202.232.3.22]
    14 194 ms 189 ms 186 ms 210.138.107.34
     
  4. Japan-Games.com

    Japan-Games.com LI Guru Member

    You mean there's no magical button I can push to make everything work perfectly? heh

    I can see what you mean by the jump. A friend of mine described it as my bullets taking longer to reach the target.

    I'll keep searching...

    Thanks!
     

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